

In an operating system, scheduling refers to the method by which tasks are managed and allocated CPU time. The CPU is like the brain of a computer, and scheduling helps ensure it is used efficiently by deciding which task runs at any given time. In this blog, we’ll explore three types of scheduling: Uniprocessor, Multiprocessor, and Real-time.
Uniprocessor scheduling refers to systems where only one processor (CPU) is available. This type of scheduling decides which task should be executed first from a pool of tasks. The two most common types of uniprocessor scheduling are preemptive and non-preemptive.
A widely used preemptive scheduling algorithm is the Round Robin method, where each task gets a fixed amount of CPU time (known as a time slice) before switching to the next task.
In multiprocessor systems, multiple CPUs are available to process tasks simultaneously. This is like having several chefs in a kitchen preparing different meals at the same time. Scheduling in such systems is more complex as the load must be evenly distributed across all processors to avoid overloading one processor while others remain idle.
There are two main approaches:
Multiprocessor scheduling is used in powerful servers and modern computers to handle heavy workloads like running multiple applications simultaneously.
Real-time scheduling is critical in systems where tasks must be completed within a strict deadline. For example, in a self-driving car, the system must process sensor data and make decisions in real-time to ensure safety.
There are two types of real-time scheduling:
In conclusion, scheduling is essential for efficient system performance, and different types of systems require different scheduling approaches. Whether it’s managing tasks in a single CPU, distributing loads across multiple CPUs, or meeting real-time deadlines, scheduling ensures that your computer runs smoothly.