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Synchronization

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23 B Titiksha Shah
Aug 16, 2024
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Synchronization

The communication of a message between two processes implies some level of synchronization

between the two: The receiver cannot receive a message until it has

been sent by another process. In addition, we need to specify what happens to a

process after it issues a send or receive primitive.

Consider the send primitive first. When a send primitive is executed in a

process, there are two possibilities: Either the sending process is blocked until the

message is received, or it is not. Similarly, when a process issues a receive primitive,

there are two possibilities:

1. If a message has previously been sent, the message is received and execution

continues.

2. If there is no waiting message, then either (a) the process is blocked until

a message arrives, or (b) the process continues to execute, abandoning the

attempt to receive.

Thus, both the sender and receiver can be blocking or nonblocking. Three

combinations are common, although any particular system will usually have only

one or two combinations implemented:

• Blocking send, blocking receive: Both the sender and receiver are blocked until

the message is delivered; this is sometimes referred to as a rendezvous . This

combination allows for tight synchronization between processes.

• Nonblocking send, blocking receive: Although the sender may continue on,

the receiver is blocked until the requested message arrives. This is probably

the most useful combination. It allows a process to send one or more messages

to a variety of destinations as quickly as possible. A process that must receive

a message before it can do useful work needs to be blocked until such a message

arrives. An example is a server process that exists to provide a service or

resource to other processes.

• Nonblocking send, nonblocking receive: Neither party is required to wait.

The nonblocking send is more natural for many concurrent programming

tasks. For example, if it is used to request an output operation, such as printing, it

allows the requesting process to issue the request in the form of a message and then

carry on. One potential danger of the nonblocking send is that an error could lead

to a situation in which a process repeatedly generates messages. Because there is no

blocking to discipline the process, these messages could consume system resources,

including processor time and buffer space, to the detriment of other processes and

the OS. Also, the nonblocking send places the burden on the programmer to determine

that a message has been received


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